Code for Chapter 6

Recipes:

	Using Carousel
		e1.py
		f0.png
		f1.png
		f2.png
	Creating and using Atlas
		e2.py
		myatlas-0.png
		myatlas.atlas
	Creating layouts
		e3.kv
		e3.py
	Editing shaders
		e4.glsl
		e4.kv
		e4.py
	Creating widgets
		e5.py
	Creating your own shader
		e6.kv
		e6.py
	Rendering in a Framebuffer
		e7.py
	Optimizing graphics
		No file required